extra large portion - translation to ιταλικό
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extra large portion - translation to ιταλικό

2001 VIDEO GAME
Shrek Extra Large; Shrek game; Shrek videogame; Shrek video game; Shrek: Extra Large

extra large portion      
porzione eccezionalmente grande
large print         
  • Large Print Ratios
FONT SIZE OF TEXTUAL PUBLICATION
Large print; Large type; Large font; Large Print Books; Large Print; Large print book; Large-print book
carattere grande
red cent         
  • A 1794 large cent
  • A 1797 large cent
  • An 1811 Classic Head large cent
  • An 1850 Braided Hair cent
  • A 1793 Flowing Hair chain Cent
COIN IN THE UNITED STATES
Large cent (U.S. coin); Red cent; Large cent (United States coin); Classic Head cent; Classic Head large cent; Draped Bust large cent
centesimo di dollaro; niente nulla soldo

Ορισμός

Portion
·noun A wife's fortune; a dowry.
II. Portion ·noun A part assigned; allotment; share; fate.
III. Portion ·vt To endow with a portion or inheritance.
IV. Portion ·noun A part considered by itself, though not actually cut off or separated from the whole.
V. Portion ·noun That which is divided off or separated, as a part from a whole; a separated part of anything.
VI. Portion ·vt To separate or divide into portions or shares; to Parcel; to Distribute.
VII. Portion ·noun The part of an estate given to a child or heir, or descending to him by law, and distributed to him in the settlement of the estate; an Inheritance.

Βικιπαίδεια

Shrek (video game)

Shrek is a 2001 platform video game developed by Digital Illusions Canada and published by TDK Mediactive for the Xbox, based on the 2001 film Shrek. The game was released on November 15, 2001 as one of 22 North American launch titles for the Xbox and March 28, 2002 in Europe. A reworked version of the game, titled Shrek: Extra Large, was released for the GameCube on October 30, 2002 in North America and on October 24, 2003 in Europe. Shrek: Extra Large uses the same engine and game mechanics as the original Xbox release, but with an altered story and different levels. The game was noted for being the first commercial title to make use of deferred shading.

Shrek received generally unfavorable reviews upon release, with criticism being directed at its gameplay and audio.